DETOURNEMENT

  ‘Détournement’ is the French word for Hijacking, taking hold of. Using skateboarding as a vehicle of engagement. I have create a series of drawings which show how skateboarding detours the uses of everyday designs in the realm of public spaces. In fact it is a very common action where by humans take short cuts […]

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Collaged Facade

One part of the simulation was collaging images of the locations facade onto the model. Using the projection mapping software I was able to warp and stretch patches of brick, ledge and window onto the model. This interesting outcome was a great start to creating an immersive recreation of the original space.         

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PPROJECTION MAPPING 003

Using 3D modelling and a Projector, I was able to bring to life a space by using the model as a canvas to project video, colour and text onto. This technique is extremely useful and acts as a tool for new interventions within public spaces. As you can see, the projections act as an interactive […]

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PROJECTION MAPPING MODEL

For my final projection mapping model, I have chosen a location which suits best for projecting onto. This site in North London (Golders Green) has many surfaces and opportunities to project onto. There is a strong diversity of areas which will detour ones view and actions within this space. Including the pavement below eye level, […]

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PROJECTION MAPPING 002

In phase 2 of my projection mapping prototype, I started to play around with sound and moving image. This process has allowed me to have more freedom in what I design and how it is inputted into the space. The model is still a tool for intervention. The possibilities for projection mapping in public spaces […]

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PROJECTION MAPPING 001

Parallel to my project on flow, I have been exploring how to use light and 3D modelling to create small scale spaces. Using simple modelling methods I have reconstructed a cityscape using foam board. This is act as a canvas to project light / images onto. Prototyping, is an essential process to designing. Using projection […]

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FLOW-IN CITY

  This is a short film on the different flows and patterns of a urban cityscape. Using the simple effect of split screen editing, I wanted to develop a better understanding of human flow within busy and quiet spaces in an ever changing ecosystem. Inspired by skateboarding, I have been observing spaces, trying to unpick […]

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